Street Fighter 6 Receives a Final Fight-Themed Fighting Pass and Resets Master Rate.
Street Fighter 6 has been a big success for Capcom. The latest game in this long-running fighting series has done well both in reviews and sales, contributing to a great year for the company. To keep the momentum going, Capcom has been releasing frequent updates for Street Fighter 6, and the latest patch brings some important changes to the game. The most significant addition is the start of the Final Fight Gala Fighting Pass, introducing new items in the Goods Shop for players to buy and earn.
It's not just new looks to get excited about. Fighting Ground Phase 2 has started, which means everyone's Master Rate in Master League has been reset. Players will need to climb the ladder once more. Additionally, there are bug fixes and balance changes, including a crucial fix for Juri's Assisted Combo 3, making it easier to execute.
Street Fighter 6 is out on PlayStation, Xbox, and PC. You can check out the complete patch notes for today's update below.
Street Fighter 6 Patch Notes for November 1
Maintenance Period
• Wednesday, November 1, 1:00 p.m. – 4:00 p.m. JST
• Tuesday, October 31, 9:00 p.m. – 12:00 a.m. PDT
• Wednesday, November 1. 4:00 a.m. – 7:00 a.m. UTC
If you're having trouble playing the game, make sure to update the game from your platform's main screen or library to get the newest game data. After that, start the game and log in.=
Update Details
Onitsuka Tiger Avatar Items:
Fighting Ground
Phase 2 has started:
• Master Rate has been reset for players in the Master League.
• Any players that fell within the top 500 in the Master League rankings last phase will now be Legend Rank.
Battle Adjustments
Changes have been made to fix unintended actions. Juri Assisted Combo 3 now allows for easier execution of level 3 Super Art Kaisen Dankai Raku.
Battle Hub
• We've changed the amount of tournament servers to handle the addition of the Master & Legend Rank option for League-Separated Tournaments.
• The times for different online content have been adjusted because of the end of daylight saving time in different places. (Also, we changed the deadline for getting rewards from the Spooky Party Fighting Pass.)
Bug Fixes
• Fixed an issue where certain attacks hitting at the same time as a cinematic level 3 Super Art would result in some effects lingering longer than expected.
• Fixed an issue with the Legend Rank icon incorrectly being displayed on the results screen after battles. Also fixed an issue with the wrong number of rank stars being displayed on the same screen.
• Fixed an issue where titles were not being unlocked properly in line with kudos earned. (With this fix, it is possible that all the titles you should have unlocked will unlock in one go the next time you earn kudos but please note that this is intended behavior.)
• Other miscellaneous minor bugs were also fixed. Thank you for your patience and continued support.
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